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Category: SHAPE

3 Elements of magic and the bond between technology and illusion
by Christy Roland 09.07.2017 08:58 PM
Categories:
  • SHAPE,
  • Augmented Reality

Marco Tempest at AT&T SHAPEAt AT&T SHAPE in Los Angeles, cyber illusionist Marco Tempest demonstrated how magic and AR can merge to create fascinating tricks at his talk on “Inventing the Impossible.” He also shares his thoughts on collaboration, technology, and the role the magician plays in foretelling the future.

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How technology will transform 2028 Olympic experience in Los Angeles
by Christy Roland 08.17.2017 08:03 PM
Categories:
  • SHAPE,
  • Futurecast

Casey Wasserman and Andrew Keen at Futurecast - AT&T SHAPEL.A. won the bid for the Summer Olympics in 2028. The Futurecast at SHAPE featured Casey Wasserman and California state officials discussing their plans for the event and how technology will change the way the world experiences the games. See what they had to say.

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SHAPE Hackathon recap: See what happens when super heroes and augmented reality come together
by 07.24.2017 06:30 PM
Categories:
  • SHAPE,
  • Hackathon

TimeShow - 2nd place winners of SHAPE HackathonOver 450 people spent 24 hours making some amazing entertainment-centric apps at the SHAPE hackathon in Los Angeles. Find out which teams won and learn about their innovative projects that bring some unlikely characters into the real world.

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Join us at the SHAPE Hackathon
by 07.05.2017 09:03 PM
Categories:
  • SHAPE,
  • Developer Events,
  • Hackathon

SHAPE HackathonThe AT&T SHAPE Hackathon is just around the corner, and we’re pleased to announce that the total prizes for this year’s event have grown to over $60,000. Get all the details on the challenges and what you need to have ready when you attend.

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Frankenstein AI: Where storytelling and machine learning collide at SHAPE
by Phil Voulgaris 06.26.2017 04:09 PM
Categories:
  • SHAPE,
  • Artificial Intelligence (AI)

Frankenstein AI at SHAPEFrankenstein AI is a collaborative storytelling experiment that explores the timeless themes of Shelley’s seminal work in an attempt to hold a mirror up to humanity, integrating and exploring the emotions, memories, fears and hopes of participants. Find out how you can learn more about Frankenstein AI and what it takes to participate in this unique experience. participants from around the globe will utilize AI, machine learning, robotics, bioengineering and the Internet of Things to create a monster made by many.

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How Virtual and Augmented Reality Are Changing Our Military
by Christy Roland 06.23.2017 03:42 PM
Categories:
  • Augmented Reality,
  • SHAPE,
  • Virtual Reality

Gravity JackBig-budget Hollywood movies have been portraying soldiers using AR and VR technology in battle for years. But is it all just science fiction? Read on to find out how Gravity Jack is bringing some of these scenarios to life and how you can experience it at SHAPE.

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WhirlwindFX: Extending the sense of touch to your TV watching experience
by Christy Roland 06.21.2017 09:34 PM
Categories:
  • SHAPE,
  • Virtual Reality

WhirlwindFX at SHAPEDid you ever want to feel the heat from the flames of the pyrotechnics and vibrations from the synchronized chants of “Defense” while watching a sporting event at home? You may be able to in the near future. Get a sneak peek at what WhirlwindFX will be showing at AT&T SHAPE and how it may change the way you experience TV.

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Sherlock Holmes & the Internet of Things: How to Join a Massive Storytelling Experiment @ SHAPE
by Phil Voulgaris 06.05.2017 07:25 PM
Categories:
  • SHAPE,
  • IoT

Sherlock Holmes ExperimentLearn about a massive storytelling event taking place around the globe, how to participate, and where you can hear the creator Lance Weiler discuss the experience.

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